avorion turret factory. Also, allow Turret Factories to go up to tech. avorion turret factory

 
 Also, allow Turret Factories to go up to techavorion turret factory  That coal is now worth 1c+ some modifier

Then you build a steel factory. And Transporter systems active range stacks, so if you don't have much else to put into system slots, those a good bet. But like mrweekes said, some turrets can't be copied. I pick a friendly system with a shipyard and an equipment factory. Sometimes, a factory will give you a turret but it has a lot of slots or other features. How does the game seed the generated turrets and what chan. 3) Use Research stations. Avorion > General Discussions > Topic Details. In secure you can simply return a table of data, you wanna save. Cool. -All Turret Factories to tran. you can build tech 52 around 0,0 (to 4 or 5 blocks away) but the factory is tech 50 so you cant make tech 52 blueprints only. The most significant thing is that it's easy to see a turret with mediocre stats before adjustments, and think it's not worth pursuing. Avorion. you can cover nearly all goods except for the most advanced trade goods and biotope goods. , if all the input turrets were IT, the result will. I'm not finding much though. For Avorion players, this guide looks at what it takes to craft your favorite turret, be it from loot, research, or storebought. 875) Produces: Copper Gauss Rail Gauss Rail Factory (22,111,500 Cr) Produces: Gauss Rail This station's profitability is an average of 3,215 credits per cycle. r/Cosmoteer. At the creation of a turrets factory it will get a seed. Last time I played I even towed my turret factory to 1:0, right next to the galaxy core. They have no functions other than to make a single fighter out of a turret. Profit is simply impossible in the span of a human lifetime. The cost of the fighter is somewhat-related to the turret cost, but depends on how many points you allocate to fighter upgrades, plus some tweaks based on factors that aren't readily visible. Do turrets with the "independent targeting" trait deal less damage only when set to auto-fire, or is their damage value as true as regular turrets? Turretts with the independent option do the same damage regardless of whether you're using it or not. We can make fighter from blueprint in save data like the turret factory at the factory. 17. At the creation of a turrets factory it will get a seed. -All Turret Factories to craft any blueprint, whatever their tech level. So, XXL stations can produce something like 4-5 products at the same time. This is my approach after playing the game through about 5 times. Turret material, at least for weapons, just determines. Ive tried the turret factory and they arent any better than drops. In all the hours I've played I have seen maybe 3 dropped turrets total, out of hundreds of thousands, that were barely equal to anything I was able to craft at a turret factory. Go to avorion r/avorion •. I wanted to make a blueprint of it, visited 5 factories ( 4. how to use the turret factory in Avorion. notice: Playing with Steam off-line mode may lead to negative. You first have to get all the parts to make all the turrets you need. Similarly, 2 x Iron turret plus 1 x Xanion turret has a 67% chance of an Iron result and 33% of Xanion. Go to a sector that doesn't like you and has a turret factory. A legendary turret gives you 35 points to distribute, and it's 5 less points for each decreasing level of rarity. Fighter Stats are directly related to the stats of the turret used. You can also just travel around and buy up the. Crafting turrets is most useful in Ogorion-Avorion regions. e. Also included are general tips on cost saving measures and how to buff factory blueprints so you can get the most value from your resources and credits. HI GUYS!! I AM very EXCITED! This annoying bug since the beginning that glitches the damage and other stuff of certain turrets at turret factory when you increase the amount of goods and expecting a better stats instead its going rock bottom or even to minus! Avorion. 7] Turret Factory - "You need more Steel" - Have enough [2. I found it easier to farm turrets and sell them. tehmuck • 2 yr. The following stations use this product during the manufacturing process: Laser Modulator Factory Turbine Factory Anti-Grav Generator Factory The following turrets require this product during the manufacturing process: Chaingun Bolter Cannon Rocket Launcher. Synaps4 • 2 yr. )Set them in groups so you can toggle them off when your battery is dipping. So yeah, until you decide which kind of turret you like for your playstyle, sort by DPS/slot and use whatever has the most dakka. I am crafting some laser turrets, and I have found a factory which offers one with 1285 DPS. Towing ships at Reconstruction Site is now free . The material and tech level only depends on the distance to the core. Yes, just as long as the turret tech level is equal to or lower than the tech level of the turret factory that is making it. I see the button but it's always greyed out for me. Description. Find a turret at a turret factory. For the best weapons "build/rebuild" a station from 3:3. 0, In the Ship tab where you can assign weapon groups to a number, you can toggle them auto with the 'a' key, or right-click a turret and select "Toggle Autofire [A]" from the menu. 0 (118 DPS) 3. Total value $246k, 29% of the market value of the turret. Even as a veteran Avorion player, I enjoyed hearing about your approach to things. Can't seem to build exotic turrets post update to 2. Also, allow Turret Factories to go up to tech. 0. Edit: After killing some things I've found a missle, lightning, and tesla coaxal turret as well. But like mrweekes said, some turrets can't be copied. Its always willing to sell. Also included are. Join the Avorion Discord! Connect with other passionate players and talk about the latest news. Burnthalo. #2. 4 Auto-Turrets 17 Manufacturing Mining turret The mining laser is, as the name suggests, primarily useful for mining. Mines and raw material stations produce a sheer profit. Also the tech level only matters for the research station. Shooting them down is really a large, slow ship concept. Try to build some near core (like 1:1) for max tier weapons. I built 6 turret factories before I got anything decent, and even then really nothing to brag about. I saw a message: "Turret Factory sold 513 Military Tesla Coils for $15,837,246. Not sure if they exist in normal. When you "rebuild" the station in another sector, you will get "new" turrets. The following turret requires this product during the manufacturing process: Rocket Launcher Purchasers of the products of this station should be aware that toxic. It claims to be tech-level 50, but after increasing the stats of the weapons with more goods it produces Lvl 52 turrets. It will only affect turrets that were created after this mod was installed. Too bad the turret costs $63m to manufacture. I would personally prefer them to duplicate your existing turrets at the cost of resources instead of trading goods[glow=red,2,300](Not up to date. And the wiki seems pretty new and needs a lot of work. No, the highest level tech factory is 50, the only way to get tech 52 stuff is using research on level 50 tech stuff at a research station right next to the center. Well, I reinstalled Avorion, started a new game, cheated some resources to get a trading post and left it there for about an hour. Go to avorion r/avorion •. So I build a turret factory in the core sector so it would be tech level 52 and I would be able to reproduce my tech tevel 52 turrets. 1 Turret Factory(Components and resources not added below)?# Servo Factory ?# Steel Factory Type 1 ?# Copper Mine ?# Gauss Rail Factory ?# Electromagnetic Charge Factory. All Activity; Home ; General ; Suggestions & Idea Voting ; Make turret factories less clusterfuck 0; Make turret factories less clusterfuck. right now turret factories require materials and credits to build. The bonuses it gets to specific turrets are fairly random, so even with a very high tech level, the turrets. < > Showing 1-7 of 7 comments . Minimum and maximum materials shown. The official script types of stations at the time of writing are: Biotope. Works for all turret types, but not for fixed weapons (coaxial). it’s progressively more earnings for each tier of factory that is owned. Subscribe to download. You'll just have to find new turrets close to. Discord. You need an auto slot per turret slot eg if your turret requires 3 turret slots to equip, you also need 3 auto-turret slots to assign them auto. 2. This station produces servos, which are used in the production of a variety of goods. Allows turret factories of Tech Level 50 and up to blueprint and use blueprints of turrets dropped by bosses and those from player-owned factories in the immediate vicinity of the center. Solar Cell Factory. I was fortunate enough to find R-mining lasers with decent stats that only required 1 slot. Currently turret factories require goods to make specific turrets. The few posts I found on Energy Inverters mentioned only the first two. Acquiring a maxed out Exceptional Raw Mining Turret from a Turret Factory, or even just 2-4 to speed up the process, and having a matching mining system upgrade which can show you the "hidden" asteroids too, can easily net you sometimes even upwards of hundreds of thousands of raw ore from just 1 ore type from just mining out 1. 2. Show more. It closes after about 20 minutes . When you "rebuild" the same station in a former sektor, it will get the same turrets. As it stands now, turret factory made turrets are way to good. Fighter Stats are directly related to the stats of the turret used. Join the Avorion Discord! Connect with other passionate players and talk about the latest news. This will yield very good turrets. Factory (674) Mine (463) Material. . Subscribe to downloadTurret Factory Tech Level 51+ Blueprinting. you say you get about 100 millions per night so roughly every 10h, a turret from the turret factory at exceptional level cost me 100 millions. Subscribe. Outputs are added to the station's cargo bay at the completion of each cycle. In secure you can simply return a table of data, you wanna save. Avorion is a space-sim sandbox game where you build your own ships and fight, trade, mine and explore your way to the center of the galaxy. you can also use the factory blueprints. Weapon Engineering (Turret Editor) is a super useful mod that gets rid of the need to play the shopping list game or the research station lottery in order to fill a factory when you already have your desired turret. As soon as I dock the smaller ships (currently 2) to my main ship I get the message "Not enough turret slots for all turrets" and although my main ship. Avorion. Lightning turret have the higher DPS in the game and they can have 16-20km range for 30-50K DPS. I have tried new games about 5 times. ) 30. I was on like 100 sectors around the ring to find a trader or factory that sell rockets for the turret factory rocketlaunchers. If size is more important, maybe consider heading out to the edge of the avorion tier. ago. As an idea for the bug posted by devious, i would like to see built time added to turrets being built at turret factory's, as it would counter the entire problem of quickly crafting dozens and dozens of turrets and selling them for a lot of money. 1-0. Casino. When building an unarmed turret at a turret factory, with the rarity type of "Exceptional" building the turret would not produce a turret matching the turret tooltip shown in the turret factory ui. I am utterly convinced that altering turret stats based on size would dramatically improve Avorion's gameplay. building a simple ore mine isn’t gonna make money that fast. I'd like to propose that fighter factories be modified as follows: 1) While docked with a fighter. So if you get a turret thats synced, and has x2 projectiles and 2 barrels. Originally posted by BlackD: hold shift to move youre mouse, click on the turret (above youre energy-bar) and set it to automtic. Join the Avorion Discord! Connect with other passionate players and talk about the latest news. Compared to the "Overpowered Railgung Turret Factory": There I get 2000 Dps for the cost of 15. DLC Avorion Into the Rift Out Now!. Same deal with some lasers I made. This mod does two primary things, first it allows the user to hold ctrl, shift, or alt, while hitting the plus and minus buttons on the turret factory to give +5, +10, +50 respectively. Followers 0. ohhhhhhhhhh that's how that works. The most significant thing is that it's easy to see a turret with mediocre stats before adjustments, and think it's not worth pursuing. About the future my plans - i am frustrated that figters in avorion nearly useless. For this moment I've spend like 500 mil on rerolling turrets to check better results. Mining Turret (Factory Class - Size 1. where Nb is the number of barrels (i. Add ore to the mix and you’ve got both. Remember, this is RNG, you may very well build a turret factory right next to the core and it may very well not provide a single upgrade to your existing turrets. The problem is that the turret factory in. You have 5 slots. Its DPS/slot. Discord. Join the Avorion Discord! Connect with other passionate players and talk about the latest news. hansjsand • 1 yr. When you "rebuild" the station in another sector, you will get "new" turrets. #7. ReD2222 [Poor quality user] Nov 1, 2022 @ 8:34am. notice: Playing with Steam off-line mode may lead to negative mine production. ) Write a note in the galaxy map for each sector with trading posts detailing all turret goods obtainable from them. And since they random it's just a who rolled better status. I noticed the seed didn't change, and I wondered why that was. To do so, the player must possess a turret in their. Do this whenever you jump around with a trading chip and preferably from the beginning of the save. after spending a couple hours looking at the "turretfactory. Practically finding 50-60 of these stations is unreasonable at best. Once I hit a certain point, usually Trinium, I never equip a. Servo Factory (5,659,500 Cr) Produces: Servo Requires: Steel, Aluminium, Conductor, Plastic Steel Steel Factory Type 1 (6,924,000 Cr) Produces: Steel Requires: Scrap Metal, Coal Copper Copper Mine (10. Trading Goods is a quick way to get rich, and players who know how to (ab)use trading will have few money problems in the game. 0+ I'd rather just make more turrets and save the minerals for ship / station production. Every Turret produced at a turret factory also has different traits. Go to avorion r/avorion •. Join the Avorion Discord! Connect with other passionate players and talk about the latest news. DivineEvil. Avorion. Discord. The official script types of stations at the time of writing are: Biotope. 0. The player may use commodities to craft their own turrets at any factory. You can certainly set up all the factory chains that you need to supply materials, but that's a huge undertaking. The old method is to transport the station to a new sector. Go to avorion r/avorion •. Targeting Systems are level 8 goods, with an importance of 0, and therefore i'm assuming are extremely rare. single slot, two slot, 1 gunner, 2 gunner, etc. Turret material, at least for weapons, just determines. Avorion is a space-sim sandbox game where you build your own ships and fight, trade, mine and explore your way to the center of the galaxy. You can easily blow through 20++ factories to get a good turret roll. Alternatively they are further divided by 6 categories; Mines, Basic Factories, Low Tech Factories, Advanced Factories, High Tech Factories and Other Stations. Avorion is a space-sim sandbox game where you build your own ships and fight, trade, mine and explore your way to the center of the galaxy. DiscordToo bad the turret costs $63m to manufacture. DLC Avorion Into the Rift Out Now! Now available on Steam! Steam. Used mostly in Rinart73's mods. But before you can get everything you need for all the turrets, an update resets all the turret factories and that turret is now lost forever. Factories closer to the center of the galaxy will give you better turrets, but usually also larger turrets. -All Turret Factories to transform a turret into a blueprint. Close the window. Avorion is a space-sim sandbox game where you build your own ships and fight, trade, mine and explore your way to the center of the galaxy. While I was in there, I fixed the "Requires X. Find a decent tech turret factory and just build an OP turret design. System-by-System Production Chains. for a turret factory, then the vanilla ways of "warehousing" are frustratingly limited in slots (or at. For example a xanion mining turret can only be produced in an area which is naturally filled with Xanion. Yes, you can set up your own turret factories. . Interact with the same turret factory again search for anything no result You need to warp out of the sector and come back to fix this. . . . DLC Avorion Into the Rift Out Now! Now available on Steam! Steam. To that end, I've built a research station and a turret factory where they're both Tech Level 50. Discord. 2) keep looking for better Turret factories. this gets real expensive real quick however so plan on having 20-50million cash on hand and a smuggler / trader to pick up components. Avorion - Red, (Can only be found in the core) An iron asteroid. I'm staring at turret factories and I can't for the life of me figure out where the dps number is coming from. These numbers are huge compared to other turrets I have seen so I am wondering how many GW exactly the turret will consume. This mod adds a button to the Turret Factory that randomizes* the seed of that factory. Created a Turret in my case a R-Mining Turret in a Turret Factory 2. Alternatively they are further divided by 6 categories; Mines, Basic Factories, Low Tech Factories, Advanced Factories, High Tech Factories and Other Stations. I thought i heard that if you build a turret factory at 0,0 you could make trch 52 turrets. A couple of questions about turrets, in general: 1. I'm almost feeling slot size increase is not even necessary as the main reason why slot size exists is projectile amount. 3 Destruction 16. This station produces warheads. ago. I like the idea, it means you have an incentive to explore to find more factories, and remember where the good ones are!. The biggest issue was getting all the components, but the scrapyard will allow me to get some from the turrets I hoard from scavenging, that's gonna make the turret factory even more viable. Look for really pricey turrets - like if most lightning turrets are around $30K, an OP one might cost $500K to make. e. i mostly need goods to build my own turrets. make a blueprint of a turret you have, so you can create more of it. 2. Desc: This first dabbling in Avorion modding. STATIONS. Turret / factory / fighter cost are significantly reduced, so it's easier to build a huge fleet with giant battle-carriers or station complex. I'm currently playing in a world that I had to check about 10 different factions to be able to locate a factory for them. Tried building lower rarity turrets and that seems to work. Ok, I now understand that the 0 selling and buying is. This guide looks at what it takes to craft your favorite turret, be it from loot, research, or storebought. So I guess this means the optimal solution is to maybe have one "supply" factory in the same system, and rely on NPCs to supply the factory needing the supply. To accommodate that many new options, instead of hauling crafting goods everywhere to build a turret, you can just buy a blueprint right away. It can be approximated using this linear function: TECH LEVEL = -0,104 * Radial Distance + 51,84 The tech level needs to be rounded accordingly to match the in-game tech level. Trading Goods is a quick way to get rich, and players who know how to (ab)use trading will have few money problems in the game. With this turret ttk of same target will be 100 + 33 = 133 seconds. It looks like a little turret with a wrench on top of it. I saw a message: "Turret Factory sold 513 Military Tesla Coils for $15,837,246. Last edited by LupisVolk ; Feb 9, 2017 @ 7:36pm. The only factor I know of, is the slider for the price. This way you can change the stats of built turrets. With this tool, players can create and customize their own turrets to use in battles! Download Mod. The Extended Turret Factory is a mod that allows you to build turrets that are much longer than the standard turrets. You can then scrap garbage turrets for components. I don't want it to sell goods, basically I want it to store all the components I need so I can make turrets, but it keeps selling them. 1) Increase damage by simply increasing ship size (and therefore slots for turret controllers) and lots of ok-ish (3-4k omicron) weapons. if i found one of those cannons. So right now, fighter factories are basically useless garbage. Mightyrick1. The production process consists of repeating cycles. When you need 175m per turret on a 40 turret end game ship, this means destroying 9 high end goods producing stations per turret. It's really brutal. It's attributes are balanced as if it was just a high-slot-count turret while completely ignoring the fact that lack of tracking really is a really serious penalty -- your ship does in some ways have to be designed around it, and it's so. As trading and stations have changed since the last time I made this list, I'm updating the information to include a little more info. Now the joke is that my research station is in fact tech level 52 as it should be but for some reason my turret. Yeah, the thing I hate most about this game is how hard it is to standardize a ship's weaponry. research is how you get the good legendary and you can get some real nice stuff at turret factory just max out the stats I think they're talking about the special/unique legendary turrets though, which is the subject of the post. . The actual pew-pew component of the turret remains unchanged. Once that happens, the high DPS bolters will finish them. 0 ready)-----there are 2 types of stations which are interesting for a player and another type that is basically just cosmetic with no real purpose. Products and byproducts from these stations are used in the manufacturing processes at the following stations: Warhead Rocket Factory Scrap Metal Steel Factory The following turrets require this product. ago. 4 Auto-Turrets 17 Manufacturing Mining turret The mining laser is, as the name suggests, primarily useful for mining. Well, it's drawn from the station ID and you. I thought that was a pretty neat idea, so upon. The only place guaranteed to have them is a Targeting Systems Factory. Allow all Turret Factories to craft any blueprint or transform a turret into a blueprint, whatever their tech level. 7] Turret Factory - "You need more Steel" - Have enough. you can 1. By your own admission the difference between a fighter from random turret drop and a fighter from turret factory is roughly 3 times increase. So if you find a turret factory that has a turret you really like and want to make it a standard weapon on all your ships. . Sure, you CAN make 10 000 factory founding ships and stick one in each avorion zone (assuming that's a 100x100 square, it may not be, I don't know) to find make the best possible. 002 OBSOLETE Turret Factories have several problems related to crafting, this mod/fix only fixes three of those: -Range stat of the weapon to be crafted is incorrect (the real range of the weapon doesn't get changed) -Tesla Gun is not on the list (even though its variables a. Get the factory. Cool. Furthermore, most subsystems cost significant amounts of Energy. Build 1 turret. this is a really quick, up to date guide on how turret factories work and how to build y. Posted April 10, 2018. I'm doing that and it's not working. I think a better way of setting up a chart for this would be to have all the stations/factories in columns under the type of factory they fall under with boxes under each one showing what they produce. Tech level can also be seen via drops from enemies, tech level of equipment docks/turret factory or research stations. Apr 10, 2020 @ 2:37am. Is it possible to get level 51 or 52 factories. And since you seem to love that question - yes, i've seen hardcore xotans with 1m dps at the core. 1. They cost a LOT (10 mill to 50 mill) - so probably a mid game or early alliance game effort. Iron (16,214) Titanium (12,490) Naonite (5,615) Trinium (12,698). I built another turret factory in the same sector, and it had a completely different roll of bonuses. :). i know i had to change the inventory type for elongated turret factory because 2. DLC Avorion Into the Rift Out Now! Now available on Steam!. Repairing at Repair Docks at Reconstruction Site is now free . #1. Alters the turret tooltips to give much more information to the player, aiming to make weapon comparisons easy. This station produces rockets, which are used in the production of weapons. Energy Inverters may be found here: Energy Inverter Factory; Trading Post; and. Download Mod. Mark anything that isn't good as trash (should be 95%) and then go to a scrapyard. There are so many changes, take a look at the screenshot under features if you haven't! Some users of the mod have stated that this is required only on the clients, for your information. Shouldn't mess with factory seeds at all. This looked really promising for awhile - but going from Exceptional to Exotic seems to reach a damage cap. Better torps as you go closer to center, but being able to make custom torps/blueprints like the turret factory would be sick. RNGesus For The Fail!Avorion Turret Crafting Guide. Even if the parts are valued at +50% locally. They divide into two categories: armed turrets and unarmed turrets. IIRC certain weapons can't drop under a certain level. They do close to same-tier weapons. And if you use pair it with 10k per slot plasma lightning turret with 3x shield damage multiplier (half - bolter, half - lightning): 50s + 50s = 100s. i know i had to change the inventory type for elongated turret factory because 2. turret factory, etc. 6. ExC3pTioN Nov 24, 2020 @ 2:01pm. Yes. Author. " Well this is a problem---that factory has zero controls about whether or not you can sell. 0. 2 Crosshairs 16. Members;They also have an "importance" value. Pulse cannons have a ~90% chance to phase right through shields without hitting them, and impacting on the hull of a ship directly. 3. r/avorion • 2 mo. I've done a little looking and it seems different people have different solutions that work for them. I want to use these smaller ships as permanently docked defence platforms. -The turret must be brought to a Turret Factory of similar Tech Level (+/- 1) -Price scales with material and rarity. Last edited by FuryoftheStars ; Apr 6, 2020 @ 6:33am. after not finding anything, i openend a rocket factory. Try adjusting some of the arrows on the amounts back and forth. Used a mix of looted rail guns, cannons, and plasma turrets - all around 4k range. Tried building lower rarity turrets and that seems to work. , double, triple, quad), D is the damage, and R is the fire rate, the DPS should be: Nb*D*R = 3*2640. So yeah, you can craft specific turrets in bulk pretty much immediately, as long as you figure out the way to obtain components necessary. I go for Lightning/Railgun Hybrids with 2 or so plasma. Start collecting weapon parts to invest in turret factories, but beware that a good load of turret factory guns. So getting 30 DPS for the cost of 15. Turret Factory Improved ReUpload. Default blueprints for a turret also change. These weapons. Just A Version Fix. Health, speed, damage if its a fighter fighter. You know how weapons can have multiple barrels? This usually hidden detail of a turret just means that all barrels fire at once rather than alternating shots. I'm doing that and it's not working. Unfortunately, yes. This plugin will allow different things : -All Turret Factories to craft any blueprint, whatever their tech level. And for a credit fee, reroll the research if needed to get a chance at better starting turrets. Build a turret factory that is light enough to move probably just living off of salvage my fleet has made. Factories make tons of money. You can buy goods. Weapon Engineering is an exciting new turret editor for Avorion. Each one will offer different stats, so might be worth it to ship around - and the closer to the center the higher the material the turrets they craft will be. Only the high rarity turrets can't be built. Avorion: 0. Avorion > Help & Troubleshooting > Topic Details. x’s “All Turrets Independent”, this mod makes it so all of the base game's system upgrade modules and captains that give turret slots also give an equal number of auto-turret slots. Yes, just as long as the turret tech level is equal to or lower than the tech level of the turret factory that is making it. Even then, they are RNG based as well. how to use the turret factory in Avorion. Avorion is a sandbox, and we want the story to fit the character and genre of the game. In Work Credits: 664.